libGDX 1.9.8 已发布。libGDX 是基于 OpenGL(ES)的跨平台 Java 游戏开发框架,可以在 Windows、Linux、Mac OS X、Android、iOS 以及支持 WebGL 的浏览器上运行。
更新内容:
Add iPhoneX images
Fix MacOS issue with GL_ARB_texture_float extension check
Fix AtlasTmxMapLoader tileset tile id offset
Bullet: updated to 2.87, see: http://bulletphysics.org/wordpress/?p=485
API Addition: Possibility to specify TexturePacker settings for resampling when scaling.
API Addition: Support for customizing render buffer attachments in GLFrameBuffers
API Change: Revert to constructors for GLFrameBuffers for easier customization
软件详情:https://github.com/libgdx/libgdx/blob/master/CHANGES
下载地址:https://github.com/libgdx/libgdx/archive/gdx-parent-1.9.8.zip
来自:开源中国社区

