GRPC 1.4.1 已发布,GRPC 是一个高性能、开源、通用的 RPC 框架,面向移动和 HTTP/2 设计,是由谷歌发布的首款基于 Protocol Buffers 的 RPC 框架。GRPC 基于 HTTP/2 标准设计,带来诸如双向流、流控、头部压缩、单 TCP 连接上的多复用请求等特性。这些特性使得其在移动设备上表现更好,更省电且节省空间占用。
主要更新如下:
C-Core
修复子信道关闭后的 RR policy 连接状态
修复了 VisualStudio 2013 的 inline vs __inline 用法
Node (Changes since 1.3.x):
Add experimental support for ARM processors.
The API documentation has been expanded and reorganized.
Added the class Client, which is a generic superclass for generated client classes. Some global functions for operating on client objects have also been added to Client.prototype.
Fixed issue with building against older versions of OpenSSL (credit to smulikHakipod).
Fixed a bug with handling some error conditions when streaming messages from the client.
Fixed a bug with handling some error conditions when streaming messages from the client.
Fixed a memory leak of up to 8KB per call.
软件详情:http://git.oschina.net/mirrors/grpc-framework
下载地址:https://github.com/grpc/grpc/releases/download/v1.4.1/grpc_objective_c_plugin-1.4.1-macos-x86_64.zip
来自:开源中国社区

