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cocos2d-x v3.3 beta0发布

发布时间:2014-09-21 09:15:04来源:红联作者:empast
cocos2d-x v3.3 beta0 发布,此版本现已提供下载,这里并不会介绍所有的新特性,有些特性已经在 v3.3alpha0 发布的时候列举了:

v3.3beta0 主要更新内容如下:

3d: Camera, 'Reskin', 'Attachment', 'Better support for FBX', 'New fbx-conv', AABB, OBB, Ray 和 BillBoard

audio:iOS 和 Android 添加了新的音频

DrawNode:添加了许多像 DrawPrimitive 的函数,弃用 DrawPrimitive

Primitive:支持点,线和三角形的渲染

Renderer:添加了 trianle command

UI:iOS 和 Android 添加了 WebView

cocos2d-x 只有两个库,一个是 c++ 代码,另外一个是 Lua 绑定代码

许多小的改进和 bug 修复

详情请看发行说明。

附上:

v3.3alpha0 主要更新如下:

3d: Camera, 'Reskin', 'Attachment', 'Better support for FBX', 'New fbx-conv', AABB, OBB and Ray

ui: added Scale9Sprite

FileUitls: added isDirectoryExist(), createDirectory(), removeDirectory(), removeFile(), renameFile() and getFileSize()

Device: added setKeepScreenOn() on iOS and Android

Added c++11 random support

RenderTexture: added a call back function for saveToFile()

Primitive: Support Points, Lines and Triagles for rendering

SpriteFrameCache: support loading from plist file content data

Added a consistent way to set GL context attributes for all platforms

Only two libraries in cocos2d-x, one for c++ codes, another one for lua-binding codes

Many other small features added and many bugs fixed

软件详情:http://www.cocos2d-x.org/news/344

下载地址:http://www.cocos2d-x.org/filedown/cocos2d-x-3.3beta0

来自:开源中国社区
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