cocos2d-x v3.3 beta0 发布,此版本现已提供下载,这里并不会介绍所有的新特性,有些特性已经在 v3.3alpha0 发布的时候列举了:
v3.3beta0 主要更新内容如下:
3d: Camera, 'Reskin', 'Attachment', 'Better support for FBX', 'New fbx-conv', AABB, OBB, Ray 和 BillBoard
audio:iOS 和 Android 添加了新的音频
DrawNode:添加了许多像 DrawPrimitive 的函数,弃用 DrawPrimitive
Primitive:支持点,线和三角形的渲染
Renderer:添加了 trianle command
UI:iOS 和 Android 添加了 WebView
cocos2d-x 只有两个库,一个是 c++ 代码,另外一个是 Lua 绑定代码
许多小的改进和 bug 修复
详情请看发行说明。
附上:
v3.3alpha0 主要更新如下:
3d: Camera, 'Reskin', 'Attachment', 'Better support for FBX', 'New fbx-conv', AABB, OBB and Ray
ui: added Scale9Sprite
FileUitls: added isDirectoryExist(), createDirectory(), removeDirectory(), removeFile(), renameFile() and getFileSize()
Device: added setKeepScreenOn() on iOS and Android
Added c++11 random support
RenderTexture: added a call back function for saveToFile()
Primitive: Support Points, Lines and Triagles for rendering
SpriteFrameCache: support loading from plist file content data
Added a consistent way to set GL context attributes for all platforms
Only two libraries in cocos2d-x, one for c++ codes, another one for lua-binding codes
Many other small features added and many bugs fixed
软件详情:http://www.cocos2d-x.org/news/344
下载地址:http://www.cocos2d-x.org/filedown/cocos2d-x-3.3beta0
来自:开源中国社区

