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ʹÓÃͳһµÄ Cocos2d-JS API

JavaScript ·ç¸ñµÄ API ÖØ¹¹£¬Ð¼ܹ¹£¬ÊôÐÔ APIs£¬¼ò»¯ APIs

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[Android build] NDK version must be r9d

[iOS build] Xcode version must be 5.1.1 +

Cocos2d ¼Ò×å

Cocos2d-JS v3.0 uses Cocos2d-x 3.2 final as base of JSB solution

Cocos2d-JS v3.0 is compatible with Cocos Code IDE v1.0.0 RC2+

Cocos2d-JS v3.0 is compatible with Cocos Studio v1.2 - v1.5.0.1

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Cocos2d-JS µÄÏÂÒ»²½Ö÷ÒªÊÇÌáÉýÔÚÒÆ¶¯ web µÄÐÔÄÜ£¬ÔöÇ¿¹¤¾ßÁ´£¬ÍêÉÆÏà¹ØÎĵµ¡£ÒÔÏÂÊÇ v3.1 Ö÷ÒªÒªÍê³ÉµÄÈÎÎñ£º

The research for performance improvement on Web engine have already made great progress, the new renderer for canvas render mode is ready and will be merged in v3.1. The performance is upto 50% better than v3.0 based on various tests.

Facebook SDK for Cocos2d-JS will be released with v3.1, developers can use all Facebook features on iOS/Android/Web with the same JavaScript code.

Continue the research of memory model in JSB, improve the stability and simplify the usage.

Complete the Cocos2d-JS Programming Guide document to cover all important aspects about Cocos2d-JS development.

Cocos2d-JS ÊÇÒ»¸ö¿ªÔ´µÄ 2D ÓÎÏ·¿ò¼Ü£¬°üº¬ Cocos2d-html5 ºÍ Cocos2d-x µÄ JavaScript Bindings£¬Ö§³Ö¿çƽ̨ºÍ»ùÓÚä¯ÀÀÆ÷ÒÔ¼°Ô­ÉúÓ¦Óá£Äã¿ÉÒÔÍêȫʹÓà JavaScript À´±àдÓÎÏ·£¬ÍêÈ«¼æÈÝ Cocos2d-html5 ºÍ Cocos2d-x JavaScript Bindings. Cocos2d-html5 ¿ÉÒÔºÜ˳³©µÄÔÚÖ§³Ö HTML5 µÄä¯ÀÀÆ÷ÉÏÔËÐС£

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Popular browsers: Chrome 14+, Safari 5.0+, IE9+, Firefox 3.5+ and mobile browsers.

iOS 5.0+ for iPhone / iPad games

Android 2.3+ for Android games

Windows Phone 8+ for WP games (coming soon)

OS X v10.6+ for Mac games

Windows 7+ for Windows desktop games

Èí¼þÏêÇ飺http://www.cocos2d-x.org/docs/manual/framework/html5/release-notes/v3.0/changelog/en

ÏÂÔØµØÖ·£ºhttp://www.cocos2d-x.org/filedown/cocos2d-js-v3.0.zip

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