OpenCasCade 6.7.0发布了,主要在显示方面做了不少的更新。
New in this version:
Dynamic clipping of shaded objects by arbitrary planes, with cross-section visualized by capping algorithm;
Optimized and enhanced presentation of point markers using point sprites and VBO;
Enhanced presentation of dimensions;
Support of GLSL programs;
Ray tracing mode of display of shaded objects in OCCT viewer providing high-quality image (including sharp shadows, correct transparency, reflections);
Functionality to create BRep shape representing a text string (with specified font);
Multiple corrections in Voxel package;
New (more robust) 2D fillet algorithm;
New documentation system: Doxygen is used to generate Overview and User Guides, their sources are included in OCCT sources;
Considerably improved code stability, and clean-up of compiler warnings;
Algorithm of result assembling in Boolean Operations is made parallel;
Optimization: use of SSE2 instructions, refactored code of b-spline evaluation, revised XML persistence of binary data;
Refactored CSharp sample, now including WPF front-end;
Official support of Intel compiler, Visual Studio 2013, and Mac OS X 10.9 Mavericks
下载地址:http://www.opencascade.net/ask/?/question/27
来自:开源中国社区

